Energy System

Just as in the real world, we can only move and earn when we have energy. That's why in RunBlox, users will be able to earn coins until they have exhausted their energy reserves.

Rate and time of energy consumption

  • 5 minutes will consume 1 energy. That means every 5 minutes, a user's energy resources will be depleted by 1.

Restoration of Energy

  • 25% of Energy will be replenished every 6 hours. So after 24 hours users can start again with 100%.

Energy limit and the number of shoes

The number of shoes a user owns will have a positive impact on how long they can use individual shoes and earn.

Numbers of shoes
Energy
Available time for running(min)

1

2

10

3

4

20

9

9

45

15

12

60

30

20

100

Note:

The total number of shoes determines the energy limit. Shoes that are listed for sale on the marketplace do not count towards the total number of shoes nor towards the energy calculation.

For example, the user has 30 shoes with a total energy of 20:

Scenario 1: The user uses 1 energy and there are 19 energy remained, then the user lists 15 shoes on the marketplace. After listing, the user is able to use the rest of 19 energy left, but the next energy refill will be 12.

Scenario 2: The user lists 15 shoes without having consumed any energy. The total number of shoes available is 15, and total energy will be deducted to 12. During the next recharge the energy limit will be set to 12.

The relationship between shoe rarity and the additional energy bonus

Shoes with higher rarity level gives more additional energy bonus to users, which in turn enhances their earning potential.

Rarity

Additional energy bonus

Rare

+ 1 Energy

Epic

+ 2 Energy

Hero

+ 3 Energy

Legendary

+ 4 Energy